Arkerion Studios
Environmentv1.0.0

Stylized Nature – Blocky Cliffs

Build stylized cliffs, canyons and rocky landscapes fast with 60 ready-to-use prefabs, 5 biome themes, LODs and customizable materials.

Engines
Unity
Pipelines
URP
Updated
18 Sept 2026
Files
382

Overview


WebGL demo:


Build striking stylized landscapes without creating every cliff from scratch.

Stylized Nature - Blocky Cliffs is a ready-to-use environment pack designed for quickly building cliffs, canyons, mountains, rocky pathways and large natural formations.

The pack includes 5 distinct environment themes: Basic, Desert, Ice, Jungle and Lava, allowing the same cohesive set of geological shapes to be used across completely different environments.

Create anything from peaceful fantasy landscapes and dry desert canyons to frozen mountains, lush jungle cliffs and glowing volcanic regions.

Included cliff forms:

  • Mesa formations
  • Blocky pillars
  • Narrow pillars
  • Wide pillars
  • Sloped rock formations
  • Cliff walls
  • Multiple boulder variations

The package contains 60 ready-to-use prefabs, so you can quickly populate your scenes instead of spending time preparing assets manually.

Each themed set is prepared with materials, LOD0 / LOD1 / LOD2 and colliders.

The included stylized shader setup gives you additional control over the appearance of the rocks, including procedural moss customization. The Lava theme uses dedicated emissive materials to create glowing volcanic formations.

Rotate, scale, combine and layer the assets to build unique geological formations while maintaining a consistent visual style throughout your environment.

Perfect for:

  • Stylized games
  • Fantasy environments
  • RPGs
  • Adventure games
  • Platformers
  • Exploration games
  • Canyons and mountains
  • Desert, winter, jungle and volcanic environments

Designed for the Universal Render Pipeline (URP).

What's included

Number of textures: 169
Texture dimensions: Up to 2048 × 2048
Number of model assets: 12
Number of prefabs: 60
Materials: 48

Triangle counts:
Minimum model/prefab: 334 triangles
Maximum model/prefab: 14,243 triangles

LOD information:
3 LOD levels per asset: LOD0, LOD1, LOD2

LOD0 triangle range:
186 – 8,034 triangles

Colliders: Yes, included on ready-to-use prefabs

Rigging: No
Animations: None

Materials / Shader:
Custom stylized hard-surface Shader Graph materials
Dedicated emissive shader setup for the Lava theme
URP/Lit materials for ground materials

Texture maps include:
Albedo / Transparency
Normal
Metallic / Smoothness
Emission where applicable

Render Pipeline: Universal Render Pipeline (URP)

Environment themes:
Basic
Desert
Ice
Jungle
Lava

Latest update

v1.0.0

Initial Release
  • First release.

Full version history

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