v1.2.0
New
- Added full support for Built-in, URP, and HDRP render pipelines with no material conversion required
- Added support for Unity 6 while maintaining compatibility with Unity 2022.3 LTS
- Added automatic terrain material switching based on the active render pipeline
Improved
- Updated all custom shaders to support all three render pipelines
- Improved stylized water with animated ripples, sun reflections, and subtle refraction
- Improved lighting and water appearance in Built-in projects using Gamma color space
- Updated the demo camera to support both the legacy Input Manager and the new Input System
- Updated documentation with render pipeline compatibility and HDRP setup instructions
- Preserved the existing URP appearance without requiring changes to materials or scenes
Fixed
- Fixed ground materials appearing pink in Built-in and HDRP
- Fixed missing collider meshes on MossPatch prefabs
- Fixed incorrect object positioning caused by GPU Instancing in Built-in
- Fixed missing texture dependencies to make the package fully self-contained