Arkerion Studios
Environmentv1.1.0

Stylized Nature – Rocks & Boulders

Stylized rock and boulder pack with 101 prefabs, 5 material themes, LODs, colliders, and URP-ready shaders.

Engines
Unity
Pipelines
Built-in · URP · HDRP
Updated
26 Oct 2026
Files
283

Overview


Stylized Nature - Rocks & Boulders is a game-ready 3D environment asset pack designed for creating natural stylized landscapes in Unity.

The pack includes a collection of rocks and boulders in different shapes and sizes, from small ground stones to large boulder formations. Assets are suitable for forests, deserts, jungle scenes, volcanic areas, snowy biomes, fantasy worlds, adventure games, survival games, RPGs, platformers, open-world environments, and stylized level design.

The package includes several visual themes, so the same rock shapes can be used in different biomes:

  • Basic
  • Desert
  • Jungle
  • Ice
  • Lava

This makes the pack useful for building multiple environments with a consistent art style. You can quickly place the assets in your scene, mix small rocks with larger boulders, and create natural-looking terrain details, paths, cliffsides, caves, riversides, ruins, or background decoration.

The rocks use stylized materials made for clean readable shapes, strong silhouettes, and simple game-friendly visuals. The pack is built for Unity URP and includes Shader Graph-based materials for the main rocks. Lava versions use emission materials for glowing volcanic environments.

The assets are ready to use as prefabs and include LOD groups and colliders, helping them fit better into real game projects. This pack is useful both for prototyping and for final stylized environments.

What's included

TECHNICAL DETAILS

  • Total Prefabs: 101
  • Total Models: 20
  • Total Textures: 75
  • Total Materials: 35

Geometry:

  • Triangle count (per unique rock model): ~286 – 15,638 tris
  • LOD0 triangle count (per unique rock model): ~140 – 8,845 tris
  • Total triangles in package: ~462,889
  • Optimized for real-time performance

Textures:

  • Source textures: 4096 x 4096
  • In-project resolution: 2048 × 2048
  • Maps included:
    Base Color
    Normal
  • Stylized terrain/demo textures included

Materials & Shaders:

  • Custom Shader Graph materials for rocks
  • Custom emission Shader Graph materials for lava variants
  • URP/Lit materials for terrain and demo surfaces
  • Shared stylized materials for consistent look and better workflow

Assets included:

  • 20 unique rock and boulder models
  • 101 ready-to-use prefabs
  • Pyramid boulders
  • Round boulders
  • Squared boulders
  • Medium rocks
  • Small rocks
  • 5 biome/material themes: Basic, Desert, Jungle, Ice, Lava
  • Sky/cloud environment prefab element

Additional Info:

  • UV mapped: Yes
  • LODs: Yes (3 levels: LOD0, LOD1, LOD2)
  • Colliders: Yes
  • Rigging: No
  • Animations: No
  • Render Pipeline: URP
  • Highest texture resolution: 2048 × 2048

Latest update

v1.1.0

New

  • Added full support for Built-in, URP, and HDRP render pipelines with no material conversion required
  • Added support for Unity 6 while maintaining compatibility with Unity 2022.3 LTS
  • Added automatic terrain material switching based on the active render pipeline

Improved

  • Updated all custom shaders to support all three render pipelines
  • Improved lighting consistency in Built-in projects using Gamma color space
  • Updated the demo camera to support both the legacy Input Manager and the new Input System
  • Improved the demo scene by removing unused trailer cameras and setting the free-fly camera as default

Fixed

  • Fixed preview ground, background, and title materials appearing pink in Built-in and HDRP
  • Fixed missing terrain layer dependencies to make the package fully self-contained

Full version history

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